I like the idea of multiplayer games, but this incarnation of it, with a rigid world full of unchanging story elements and a large number of people running around in it, doesn’t quite fulfill the promise. I’d like to see more interaction possibilities beyond the mere killing of monsters in a group, and some plasticity in the world makeup. As it is, the game is just a combination of chat and RPG. Nothing wrong with that, but nothing interesting about it, either.
Something to say?