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Archive for Friday, June 16th, 2006

Friday, June 16th, 2006

Kopflose Vergangenheit

Als sich die Hohlwelt-Anhänger Teeds in Estero niederliessen, gab es hier an Floridas Westküste nur eine unbefestigte Strasse durch den Dschungel, parallel zur Golfküste. In grosszügigen Abständen entlang der Route lagen kleine Läden und Rasthäuser, auch die Hohlweltler betrieben eins. Später dann wurde der Tamiami-Trail (der so heisst, weil er Tampa mit Miami verbindet) asphaltiert, […]

Friday, June 16th, 2006

The Matter of Mind (Again)

I’ll try and sum up yesterdays insane rant on the counter-materialism arguments from philosophy of mind a bit more neatly and readably. There are other things wrong with the individual arguments, and I’ve pointed out a few of the fallacies in that post, but the main thread linking them all, is the technique of using […]

Friday, June 16th, 2006

David Milch – Deadwood, Season 3 (1)

Everyone’s favorite drama of swear and cuss is entering its third season, and judging from the opening episode, it’s going to be great. I have a hard time nailing down just exactly how they do it, but every moment of Deadwood’s reenacted history seems to be a goddam fucking delight. Partly, I think, this is […]

Jeanne Moreau’s sulking femme-fatale act is annoying to watch, and parts of the story don’t seem to make sense – why did Tavernier not escape through the floor after the elevator had gone almost all the way down to the ground floor? Why would a Jury let the murderer off easily, while being harsh on […]

I like the idea of multiplayer games, but this incarnation of it, with a rigid world full of unchanging story elements and a large number of people running around in it, doesn’t quite fulfill the promise. I’d like to see more interaction possibilities beyond the mere killing of monsters in a group, and some plasticity […]