{"id":400,"date":"2006-08-16T01:24:46","date_gmt":"2006-08-15T23:24:46","guid":{"rendered":"http:\/\/www.genista.de\/engine\/?p=400"},"modified":"2006-08-16T01:24:46","modified_gmt":"2006-08-15T23:24:46","slug":"electronic-arts-the-battle-for-middle-earth-2","status":"publish","type":"post","link":"https:\/\/www.genista.de\/engine\/?p=400","title":{"rendered":"Electronic Arts &#8211; The Battle for Middle Earth (2)"},"content":{"rendered":"<p><img decoding=\"async\" id=\"image399\" src=\"https:\/\/www.genista.de\/engine\/wp-content\/lotr%20-%20bme%20ii.jpg\" alt=\"lotr - bme ii.jpg\" style=\"margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;\" \/> I readily confess that I am a sucker for real time simulation. I loved playing Warcraft and Starcraft, and I enjoyed this game, too, though it seemed to me that the gameplay in the campaigns is slightly unbalanced, with little freedom for strategy. In one mission in the evil campaign in particular, any straying from a predescribed path of action would lead to disaster, which is not very enjoyable. But since the main action presumably is supposed to lie in online gaming, I guess that&#8217;s quite all right.<\/p>\n<p>An odd observation I made in myself though, while playing, was that I disapproved heartily of the freedoms the designers took with Tolkien&#8217;s story. I&#8217;m not sure directing Sauron&#8217;s forces to their final doom at the hand of a halfling would have been better, but having ransacked Rivendell I felt the same feeling of futility that counterfactual history often evokes in me: that&#8217;s not how it happened, yet it pretends to be more than fiction. Of course when the counterfactuality lies in changing some other fiction, that might seem like a completely hairbrained objection to make. And smashing Rivendell certainly beats smoking out an orc pit or slaying Shelob.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I readily confess that I am a sucker for real time simulation. I loved playing Warcraft and Starcraft, and I enjoyed this game, too, though it seemed to me that the gameplay in the campaigns is slightly unbalanced, with little freedom for strategy. In one mission in the evil campaign in particular, any straying from [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,26,27,45,22,16],"tags":[],"class_list":["post-400","post","type-post","status-publish","format-standard","hentry","category-englisch","category-fantasy","category-games","category-geekstuffs","category-good","category-history"],"_links":{"self":[{"href":"https:\/\/www.genista.de\/engine\/index.php?rest_route=\/wp\/v2\/posts\/400","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.genista.de\/engine\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.genista.de\/engine\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.genista.de\/engine\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.genista.de\/engine\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=400"}],"version-history":[{"count":0,"href":"https:\/\/www.genista.de\/engine\/index.php?rest_route=\/wp\/v2\/posts\/400\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.genista.de\/engine\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=400"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.genista.de\/engine\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=400"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.genista.de\/engine\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=400"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}