Search

Comics



Tuesday, September 7th, 2010

Fanboy

He is one of the Clueless, an ancient family of mysteriously inept entities that think they rule the multiverse. When his sister Futility goes missing during her summer project to square the circles of hell, the distraught Fanboy assembles an imaginary team of his greatest heroes, and leads this Fellowship on the quest to try and save Futility from, like, whatever.

Fanboy starts the quest in a bar, planning to make friends and thus collect information about Futility. Things seem to be going comparatively well, until Fanboy’s younger twin brothers Fart and Fondle show up unexpectedly, and the evening quickly deteriorates.

The following morning, when Fanboy wakes up in an unfamiliar apartment clearly belonging to a female, he knows he really is in trouble. Then strange noises are coming from the kitchen.

And so it begins.

Thursday, March 15th, 2007

Osamu Tezuka – Ode to Kirihito (1)

book_kirihitoimage.gif About two thirds of the way through this magnificent medical thriller, I suddenly realized that the gripping storyline had made me turn the pages way too fast, glossing over much of the amazing artwork and visual detail. I then stopped for close scrutiny of one particularly rich panel – which in act had caused my realization in the first place – but soon returned to flipping the pages as fast as I could read the text. I’ll have to reread it, I suppose. Bummer.

bone-out-from-boneville-big.jpg The comic series created by Jeff Smith started off as a quirky lighthearted adventure story and ventured into more complex territory, creating a comic hybrid of Tolkien and Lucas, including a creation myth, an evil archvillain and the restoration of balance to a force, here called the dreaming. While the background plotline may be derivative, the storytelling and character design wasn’t, and Bone was a delight to read. Now Telltale Games, consisting of game designers who left Lucasarts after the announced Sam and Max sequel was canned after a decade of development, has started to make the comic epic into a series of adventure games with a SCUMM like interface. Smith’s design and dialogue are completely preserved, so much so that one might object that the result is an animated comic strip rather than a true game. This is less true of the second installment (The Great Cow Race) however, and isn’t a big criticism anyway. Unfortunately, the third installment will be a while in the making, with a brand new Sam and Max game (yes) scheduled for release later this fall.

stewie.jpg If you need to be told that Familiy Guy is funny, you shouldn’t be surfing the web, you should watch TV and fill the gaping hole in your life. Go. Now.
All right, where were we? When Fox cancelled Family Guy after its third season, things looked as bleak for Stewie’s and Brians fans as they do now for the fans of Arrested Development and Firefly, and soon will for those of Deadwood, may the old cocksucker have mercy. But consistent nagging of fans, and a glorious second life on the Cartoon Network brought the show a second chance, and the writing staff the chance to produce something as close to a full movie as they could get within a limited budget. They wrote three episodes that tie into a coherent story, and released it directly onto DVD. Some parts of the movie drag a bit, especially the additional material framing the movie-in-the-movie, but frequently pure gold shines. Stewie standing on the table celebrating his chess win couldn’t possibly be any better. And Meg’s sex scene is very tastefully done. What more could you want?

Thursday, June 15th, 2006

Lewis Trondheim – A.L.I.E.E.E.N. (1)

alieeenA.jpg Trondheim’s marvellous style, applied to a quirky story of alien mishaps, told in hardly decodable symbol language and asynchronously. The result is a delightfully trippy little comic book. An interesting side note concerns the preface, which seems to have been written specifically for the american edition (which I assume is otherwise identical to the french edition, unless there are different kinds of unintelligible geometric symbols in the two cultures) and mentions a camping trip of Trondheim’s into the Catskills. Merely translation of ideas rather than words, or an attempt to conceal the European original of the work for sales’ sake?